For my final project, I would like to examine the role of women in video games. While this is a broad topic, I do have some specific things I’d like to focus on. For example, I’d like to analyze depictions of women in video games (splash art, character models, NPC mannerisms, etc). I also intend to look at the various attempts made by women to break into the lucrative, and growing, industry of professional video game playing (ESports), specifically within in Riot Games’ League of Legends and Blizzard/Activision’s Starcraft.
So far, I have been able to find ample material to examine. For instance, Pamela Horton, Playboy’s “Gamer Next Door” recently provided picture references for the newest character model in League of Legends, which could be analyzed in a number of different contexts (for example, within the context of appealing to male gamers). I would also like to look at the rise and (frighteningly meteoric) fall of Team Siren, an all female team that tried to break into the League of Legends scene recently. Their dissolution, and the community’s response to their marketing campaign, provide insight into the perception of women within the (supposedly) predominately male gaming community. Furthermore, I would like to examine the careers of successful female streamers and professional players, and contrast their experiences with those of male players.
Below are some urls. These are just a few of the things that I've watched or read about that inspired me to choose this topic. Click, as always, at your own risk.